4.11.2016

Proposal for Creative Project(second draft) / blog 46

XI Proposal for Creative Project / blog 45

Lillian Xu & Kevin Li
English II
Ms. Guarino
Apr 10th, 2016
Proposal for Creative Project on Pobby and Dingan
Instructions: 
          You will need to submit a proposal (one per group) that says exactly what you plan to do, how you will do it, why, and what you hope to learn from it. Also discuss the estimated amount of time you think it will take and how you will break down the time into a project noting the days and times you will complete each part of the project. If you are working in a group, please specify exactly who will do what and when.

Overview:
         Me and Kevin are going to create a role playing adventure game related to the novel Pobby & Dingan. It is a game in first person, in which the players could decide what the character would do while facing different situations in the game. The main character of the game is Ashmol Williamson, s member of the Williamson's family. His dad is a miner in Lightning Ridge, his mom is a salesperson and his sister is a student. The storyline is about his family's mining life.

Background:
        The Williamson's family immigrated from Britain to Australia for father's mining work. They used to have a wealthy life in England, but father's decision changed the life of their family. They became very poor because of the immigration, and the family's hope is all on father's mining work. Mom had a ex boyfriend that was really rich, and whenever mom and dad has an arguement, she would look at the picture that she and her ex boyfriend took in England. Ashmol's sister, Kellyanne has two imaginary friends because her parents are too busy working, which caused her to feel very lonely. One day, dad lost Pobby and Dingan while bringing them out for exercising. Kellyanne became very anxious and sick due to the lost of her friends, so the whole family decided to look for Kellyanne's friends.

Rules for the game:
  • Read the context and the multiple choice terms below.
  • The context tells you the plot and scenes, and you have to make a choice out of the two choices below to go to the next scene.
  • Click the term that you want to choose.
  • Then you are on the next page. Now it starts over.


Purpose (Why and What to learn from it):
          Our purpose to make this board game is, to let the readers understand the plot better and to make them feel like they are in the story and feel the emotion of the characters. In the process of creating this game, we are hoping to learn about how the characters are feeling when they meets certain situation and how they would resolve the conflicts.

Time Scheduling:
          Since we changed the project that we a doing, we had lost one class on doing it. Me and Kevin decide to spend the class period till Friday on drafting, and our first draft would be done by Friday. We would spend the next few weeks on correcting and adding things into our drafts and have other people revise it. Maybe we could find someone who doesn't know the story to try this game first and to see if they could understand what had happened in the story. We would do the planning together, and each of us would revise a half of the project. Because this game is only related to the text, so we would add some pictures into it and have a citation page at the end of the PowerPoint.
          


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